4 Comments

This is fascinating. What are your thoughts on how Mentzer approached the weak Fighter at higher levels problem in BECMI (Weapon Mastery)?

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I thought Weapon Mastery was a necessary addition to BECMI. Without it, fighters would have been utterly irrelevant at high levels.

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Are there aspects of it you didn’t like, that you designed around for ACKS?

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Just what you pointed out in our Discord -- that it ties you to a specific weapon in a way that can be frustrating.

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